
Roblox gameplay developer · Creative director · CEO and co-founder of Play Pals Studios
I combine hands-on gameplay development with creative direction and production leadership. I run Play Pals Studios, program our own games and client features, and coordinate development teams through release.
Available for studio roles and client projects.
Discord — Olicai · X — @Olicai
Gameplay systems, seasonal minigames, progression and economy systems, live-event content, Roblox developer tools and plugins, modeling and map layout.
Game and interaction design, developer coordination, client communication, budgets and schedules, set and animation timing, release planning.
The featured case studies are on the Bryce Cardoza / Olicai page. These are the rest.
| Project | My role | Project status |
|---|---|---|
| Ice Spice · Munchland | Built the Rat King area; coordinated boss-battle marketing artwork. | Shipped · 3.7M+ visits |
| Swedish House Mafia | Concert production and artist-avatar coordination. | Shipped · limited event |
| George Ezra · through Melon | Concert development, including the final-song sequence. | Shipped |
| Denzel Curry · through Melon | Concert development and sequence coordination. | Shipped |
| H2O: Just Add Water | Backend programming, avatar-item preparation and update production. | Shipped · 24.9M+ visits |
| overtonight · Ghostland | Activation development, task coordination and release preparation for the hangout experience. | Shipped · December 2025 |
| overtonight · The Block | Live-show development and coordination for the concert activation. | Shipped · May–June 2026 · 80K+ total attendance across two shows |
Experience-wide visits as of September 29, 2026. Munchland on Roblox · H2O on Roblox
Discord — Olicai · X — @Olicai
Send the role or a short project brief, and we can discuss the work.