Gameplay programmer · Live events and developer tools
Live-event gameplay recorded by Paradise Vibes. I implemented the event swords, gear and minigames.
Live-event gameplay recorded by Paradise Vibes. I implemented the event swords, gear and minigames.
I implemented live-event swords, gear and minigames for Blade Ball, and refactored sword setup from 17 configuration/code locations to 2–3.
Role: Gameplay programmer and tool developer
When: November–December 2023
Team: Development team for an existing live game
Experience scale: 6.4B+ total visits (Roblox, September 29, 2026)
Adding a sword required updates across 17 configuration/code locations. I reworked the setup so it required updates in 2–3 locations.
| New sword setup | Before | After |
|---|---|---|
| Configuration/code locations to update | 17 | 2–3 |
The result was a smaller set of locations to maintain when adding sword content. I also built a Studio plugin for implementing skins, explosions and emotes.