Creative Director · Gameplay design and programming
Season 2 final-challenge gameplay recorded by Roblox Longplays. I was Creative Director and programmed gameplay for the event.
I was Creative Director for RB Battles Season 2. I designed and programmed gameplay, oversaw the developers and coordinated their work, and modeled hats and swords for the season. RB Battles won Best Live Event at the 2021 Bloxy Awards for that season.
Role: Creative Director; gameplay designer and programmer
When: September 2020 – May 2021 (Season 2, then follow-up work)
Team: Multidisciplinary event team; I oversaw the developers
Recognition: Best Live Event, 8th Annual Bloxy Awards, 2021
Experience scale: 134M+ total visits across the official RB Battles experience (Roblox, September 29, 2026)
RB Battles on Roblox · Bloxy Awards 2021 winners · RB Battles team post confirming the award
I implemented saved portal-open and fuel-ready states so those unlocks persisted across sessions. I also added the shrine check that required the swords before awarding the badge.