Co-founder · Lead developer · Live operations
oMega Obby gameplay recorded by game shorts 3. I co-founded the studio and program the game's progression, economy and updates.
oMega Obby is the obstacle-course game my studio, Play Pals, built and still runs. I program its progression and economy systems, plan the updates, and read the analytics that decide what ships next.
Role: Co-founder and lead developer, Play Pals Studios
Experience created: November 2021
Experience scale: 727 stages · 750M+ visits · 620K+ favorites (Roblox, September 29, 2026)
Monthly audience: 8.8M average monthly active users (Roblox Creator Dashboard, August 2–29, 2026; average of daily MAU readings)
Status: Live and updated regularly
Players earn coins by completing stages, increase their earnings through prestige multipliers, and spend coins on trails, auras and completion effects.
flowchart LR
A["Complete stages"] --> B["Earn coins"]
C["Prestige multiplier"] --> B
B --> D["Buy trails, auras and completion effects"]