Co-founder · Lead developer · Live operations

oMega Obby gameplay recorded by game shorts 3. I co-founded the studio and program the game's progression, economy and updates.

oMega Obby gameplay recorded by game shorts 3. I co-founded the studio and program the game's progression, economy and updates.

Building and running our studio’s game

oMega Obby is the obstacle-course game my studio, Play Pals, built and still runs. I program its progression and economy systems, plan the updates, and read the analytics that decide what ships next.

At a glance

Role: Co-founder and lead developer, Play Pals Studios

Experience created: November 2021

Experience scale: 727 stages · 750M+ visits · 620K+ favorites (Roblox, September 29, 2026)

Monthly audience: 8.8M average monthly active users (Roblox Creator Dashboard, August 2–29, 2026; average of daily MAU readings)

Status: Live and updated regularly

Play oMega Obby on Roblox

What I built

The Coin Update

Players earn coins by completing stages, increase their earnings through prestige multipliers, and spend coins on trails, auras and completion effects.

flowchart LR
    A["Complete stages"] --> B["Earn coins"]
    C["Prestige multiplier"] --> B
    B --> D["Buy trails, auras and completion effects"]